Category: Games Workshop


Christmas Gaming

Over the Christmas holiday I played 40K with my Tyranids against Space Wolves. This has become almost a traditional match up and was a very fun and very bloody game!

The Tyrnaid Battle-line is formed!

The Tyrnaid Battle-line is formed!

 

Space Wolves ready for the charge!

Space Wolves ready for the charge!

 

The Genestealer Patriarch surveys the battle on his ornate throne

The Genestealer Patriarch surveys the battle on his ornate throne

 

The deadly Exocrine readies itself to launch bio plasma at the Space Wolves

The deadly Exocrine readies itself to launch bio plasma at the Space Wolves

 

The Tyranid Prime commands the Tyranid force with his iron will.

The Tyranid Prime commands the Tyranid force with his iron will.

 

I also watched an amazing game of Daemons VS Elder and Grey Knights, a real “Good vs Evil” sort of fight! The Daemons were painted by my brother Craig, whilst the Elder and Grey Knights were painted by Gav. Both of these guys are exceptional painters, so the game looked amazing! Below is the photographic evidence!

Exodite Shadow Weavers

Exodite Shadow Weavers

 

An amazing Eldar Wraithknight (and it's not even 100% finished yet!)

An amazing Eldar Wraithknight (and it’s not even 100% finished yet!)

 

Exodite Fire Prism

Exodite Fire Prism

 

A fantastic centaure style Wraith Lord (reminiscent of Epic Elder Knights)

A fantastic centaure style Wraith Lord (reminiscent of Epic Elder Knights)

 

Talking of epic Eldar Knight, here are the fantastic models! They were used as Wraith Guard.

Talking of epic Eldar Knight, here are the fantastic models! They were used as Wraith Guard.

 

Coteaz, the only model on the table that I painted.

Coteaz, the only model on the table that I painted.

 

An Avatar strides onto the battlefield.

An Avatar strides onto the battlefield.

 

The forces of Good prepare for battle!

The forces of Good prepare for battle!

 

The Demonic forces are ready to wreak havoc!

The Demonic forces are ready to wreak havoc!

 

The Hounds of War are unleashed!

The Hounds of War are unleashed!

 

Farther Nurgle leads the Daemonic incursion.

Farther Nurgle leads the Daemonic incursion.

 

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Tyranid player have been having a surprising bit of love from GW, in the form of the Toxicrene/Maleceptor and even the eagerly awaited spore pod (now known as a Tyrannocyte). In fact we have received a spore pod kit with even more options, as it can alternatively create a massive spore mine (Mucolid) as well as a Tyrnaid fortification (well sort of!) known as a Sporocyst.

To top it off the rules for the new duel MC kit have been given away for free! This is a very refreshing change for GW and one that I hope is the start of more to come. In particular I think Forge World would do better to give there rules away for free. This maybe because I am now used to playing other game systems that give all their models stats and main rules away for free and even provide an online army builder. I am hoping GW takes note and starts doing the same.

99020106011_ToxicreneMaleceptorBundle01

Toxicrene

I am a massive fan of this sculpt. The tentacles on the arm and face look fantastic and give this model an otherworldly appearance. As for the rules, first off the Toxicrene is in the hotly contested heavy support section and priced around the same cost as an Exocrine so has tough competition. Unfortunately for all of it’s funky rules I think the Toxicrene falls into the slow combat MC category, much like the Haruspex. This is certianly not a healthy category to be in in the 40k universe! The 4+ save does not help the Toxicrene survivability either, although at least having shrouded will. I don’t think the Toxicrene will get a lot of game time based on it’s rules, but the model is so nice that you will still want to field it every now and again!

Maleceptor

The Toxicrene kit can alternatively be used to make a Maleceptor, least I think that’s the best way to think about it! The Maleceptor model is cool, but in my opinion it’s not as good as the Toxicrene. In fact I dislike one aspect of the Maleceptor, which is the exposed brain. I suppose this is why it only has a 4+ save!

As for the rules, well things don’t get better. You would think that the Maleceptor would be a super Zoanthrope with a  nice 3++ save warp field and an extra nasty warp blast. Well it kind of has these abilities, just not overly effective. For starters the beast only has a 5++ save, which won’t give it a lot of extra protection. Secondly the Maleceptor has a very strange psychic power that can potentially glance vehicles and kill of characters and other high priority targets. Unfortunately it does not work very well as it’s let down by the Maleceptors average BS of 3. To top it off the model is more expensive than a Trygon. Unfortunately I have little good things to say about the Maleceptor other than it’s a synapse creature and a nice (although not amazing) model.

99020106012_TyrannocyteSporocystBundle01

Tyrannocyte

Now with the Tyrannocyte things start to get more interesting! the first thing that struck me about the models is how absolutely massive it is. Next was how I think the design is well thought out, as after all making a spore pods look good is very tricky. I am glad they went down the route of an intact pod, rather than a half exploded pod (which always looked wrong to me). Overall I think the Tyrannocyte is about as good as a spore pod could look and I think is a very characterful model.

The Tyrannocyte also has exciting rules, as it allows Tyranid player to put absolutely every unit into it. Ok you might be restricted on unit size, but the option to put everything from a gaunt to a Tervigon into a pod opens up a lot of options. The  Tyrannocyte is also a very safe way to drop units onto the table and allows them to spread out 6″ from it so that you have a lot of control where your model(s) inside will end up.

So the big question is, what do you put inside a Tyrannocyte? Well it’s worth noting that you can decide this during deployment, which means that the Tyrannocyte is very flexible.  This is especially useful in tournaments, where you often have only one list. I think units that look good to put into a Tyrannocyte are mainly the shooty ones, such as devourer gaunts, Hive Guard, Zoans and Exocrine. The ability to drop these units into positions to take advantage of weaker frontage of vehicles or simply get in range of their preferred  target could be amazing.  I am also intrested to see if Tyrnat guard (without the Tyrant) could make good use of a Tyrannocyte, as they are very resistant but often too slow to make it into my list.

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Interestingly unlike the Space Marine drop pod, after unleashing it’s cargo the Tyrannocyte is not merely a kill point to be had. The Tyrannocyte has a decent amount of firepower, which can be further upgraded if you want (although personally I would not), but more importantly it can float over to objectives and force your opponent to deal with it. The Tyrannocyte is fairly resilient as well, so will take some punishment to kill off.

The real downside to the Tyrannocyte is it’s cost, which is over twice as expensive as a Space Marine drop pod. This will certainly reduce how many you are likely to take. I personally would say that the Tyrannocyte is worth it’s points as it has a high transport capacity and can be useful even after it has drooped of it’s cargo. Still I wounder if GW have been overly cautious with it’s paints value, mainly because of it’s ability to carry any Tyrnaid unit. Ultimately there are certianly a lot of options to play with, so will be very interesting to see how many Tyrannocytes tyrnaid players use and what they place inside.

Sporocyst

In the trend of having one part of a kit that is very exciting, there is the other shunned part… Ok that might be overly harsh, but the Sporocyst seems to lack lustre to me. Sure the model looks cool on the table and I can see that it has a role of being plonked onto an objective and forcing the enemy to deal with it. It also can produce a lot of spores, which thankfully you get with the plastic kit. However it ultimately a defensive model in a very aggressive army and those two don’t seem to fit well in my head.

Perhaps it’s main shining light is that the model is massive, so perfect for hiding Venomthrope and/or a lone Zoanthrope (for synapse support) behind it’s bulk. The second option is made even better by the fact that the Sporocyst adds 6″ to the synapse range of synapse creatures within 6″. This means a single Zoanthrope using dominion could have a 24″ synapse range and be very hard to target. Still it’s a lot of points to put into a model that does not add much to your armies offensive abilities. I am interested to see how other Tyrnaid players get on with the Sporocyst, as it might have more to offer than I think.

Mucolid

On the plus side if you do make a Sporocyst, you also get to make a Mucolid. To me Mucolids are not game changers, but they are a very nasty distraction unit. They will go down very quickly to even moderate firepower, but it’s hard to ignore a model that blows up with the force of a battle cannon! As they are only the cost of a few gaunts I would expect to see any free fast attack slot filled with a Mucolid, ready to distract the enemy firepower from the ever approaching horde of Tyrnaids (in theory anyway!).

411px-Doom_of_Malan'tai_(Artwork)

What’s Next?

It’s also interesting to note that images of the new plastic Zoanthrope and Venomthrope are circulating the web. There is even images of a new Neurothrope, which rumors suggest is an upgrade to a Zoanthrope unit. This basically brings the Doom back, which gives me hope that one day I will get my Ymgarl Genestealers back as well!

To me it looks like GW have taken steps to reincorporate a lot of models that were lost from the last codex. In fact with the addition of the new MC kit, there are even new models to paly with. Again I must give credit to GW for doing this. Part of me would have liked to see all these models in the original codex, but I suspect they would have been if it was not for the whole copyright issues GW had with other miniature companies. The free rules is also very welcomed. It would have been really nice to be more excited about the MC kit, but at least the Tyrannocyte looks interesting so I can’t complain!

 

 

Last weekend I went to a local 1,250pts 40k tournament, the last chance to play out 6th. I can safely say that I had an amazing time; it really reminded me how fun 40K can be!

Tyrnaid Hive Crone

Tyrnaid Hive Crone

The event was run by the Vonwar team, who do many events in the South of England throughout the year. This is about the eighth Vonwar tournament I have been to and I would recommend them to anyone. The main reason why I like Vonwar events is that they use a good comp system to avoid players from spamming. In addition the events often use “home-brew” missions that really shake the game up.

At the event my Tyrnaids did better than I could ever of expected (I had a lot of luck!) and I managed to place 4th out of 20 odd players. I definitely am looking forward to the next Vonwar event and getting my Tyrnaids on the table again. I will just have to learn the new 7th edition 40k rules first!

This weekend I am going to a one day local 1,250pts 40K tournament. The tournament is using 6th ed, as 7th ed is still a bit too new (I have not even brought the book yet!).  This will be the last go with my Tyranids in 6th ed and will hopefully be a nice farewell to 6th! I will try and get some pictures during the tournament, as I am sure there will be some great armies!

Tyranids Swarm

Tyranids Swarm

The list I am going to use is below. I have tried to use a bit of everything. Even with the release of 7th ed, I think this list below is viable.  The list has a bit of shooting, speed and close combat potential, so should be able to stand up to what ever I face on the day (unless it’s Elder or Tau of course!). I also get to use my newly painted Hive Crone, which is a bonus!

Unit Points
Tyranid Prime with lash whip, bone sword, death spitter and flesh hooks 155
3 Zonathropes 150
3 Hive Guard 165
24 Termagants 96
24 Termagants 96
16 Hormagaunts 80
10 Termagants 40
Hive crone 155
Exocrine 170
Mawloc 140
Total points: 1247

The Forest Awakens!

With the release of the new Wood Elf book I decided to re-visit my old collection and the game of Warhammer Fantasy.

I have not played Warhammer Fantasy for many years (probably over 5), but did enjoy it “back in the day”.  As I  own a decent sized painted Wood Elf force, I thought I would take the “risk” and buy the new army book. When you consider how much money and time it would take to start a Warhammer army from scratch, purchasing the Army Book to find out if I still enjoyed the game seemed like a small risk.

Wood Elves

Wood Elves

I have always enjoyed the background of the wood elves and the new book provides even more fluff than before. I really like how the Wood Elves are neither wholly evil or good, but they are far from neutral! Instead a Wood Elf can be as noble as a High Elf, or as wicked as a Dark Elf. This is reflected perfectly in the rules by the wizards having access to both high and dark magic.

The relationship between the forest spirits and the elves has also been fleshed out. I particularly like the story around the Treeman Elder Coeddil, who was imprisoned by the elves after he tried to kill off Orion (he went a bit mental!). The fluff goes on to show how Drycha collected artifacts and used them to unchain Coeddil. This is the sort of background that can inspire an entire unique army!

Game wise, from what I have heard (from podcasts) and read (from blogs) the new Wood Elves look to be a balanced army book where the vast majority of units are playable. If any units suffered it’s probably the Dryads and Treekin, who have notably have been reduced in strength. The winners are probably the Waystalkers, Wild Riders and Waywatchers. However it’s still early days since the release of the army book, so I suspect much of what I have heard is simply theory.

I have already repaired my Wood Elf army, as bits were been broken during their long “hibernation”. I am looking forward to giving Warhammer Fantasy a go again, hopefully I will enjoy it once more!

 

 

This is a fantastic article on “30k”. The gaming tables and armies are simply fantastic!

The Painting Bunker

Hello everyone!

Its been ages since my last post and I’ve been anxiously wanting to put this post up for some time.  However due to life etc I’ve not had the time.

Let me assure you, it’ll be well worth your wait.  You’re all in for a very special treat today, the wash up of my 30k Horus Heresy comp that I ran at the beginning of March.  The Emperors Legions.

So a little bit of back ground.  I’ve wanted to run a comp for quite some time, however for many reasons I haven’t.  Mostly due to terrain.  Also, the main reason is I want to run an event.  As some of you reading this know, I’ve been playing 40k since 1st ed, waaaaayyyy back in the late 80’s, early 90’s.  Let me assure you when I say I’ve been to my fair share of comps.  I’ve seen…

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I have been trying to take photos of my models collection, so here is a selection of my Tyranids! Expect to see the rest of my Tyranid army soon!

Tyranid Swarm

Tyranid Swarm

The Hive Tyrant is a conversion using the 2nd ed Zoanthrope, Lictor, Hormagaunts and 3rd ed Hive Tyrant. In addition there is a load of green stuff!

Hive Tyrant

Hive Tyrant

Hive Tyrant

Hive Tyrant

The Carnifex below is a 2ned Edition “Screamer Killer”. I absolutely love this model, it has so much personality (an odd concept for a Tyranid!).

Carnifex

Carnifex

Below are images of “Hunter Slayers”, which was the old name for Termagants. These were released during the 1st edition of 40k (Rouge Trader). They are tiny compared to the new plastic Termagants.

Hunter Slayers

Hunter Slayers

A close up of the “Hunter Slayers”.

Hunter Slayers

Hunter Slayers

Below is a very interesting article on balance within games (specifically 40K and Infinity) and how it might be used by companies to influence sells.

The post puts a lot of points across that I agree with. Personally I think both imbalanced game rules and balanced game rules can be used as a tactic to generate sells. However on an individual level I strongly prefer a balanced game that gets me to buy more of the models that I can freely chose, rather than an imbalanced game that wants me to buy the latest super unit/army.

The post also touches on the topic of why infinity is a profitable game, even though technically you only need to spend very little to start. If you get into the game, you can easily start buying far more than the required amount (usually 10 or fewer models). I for one have done this for the enjoyment of using new tactics and more importantly to paint a fantastically sculpted model that I know will see the table!

8obman

A hot topic for me recently has been game balance. It’s the main issue why I’ve left 40K (not permanently as I’m about to take part in a narrative campaign) and found Infinity. I’ve also seen a fair number of other gamers involved in conversations on this subject. Seeing as GW is the big player in tabletop gaming they usually revolve around the warhammer systems, and as 40K is my flavour that’s the way it rolls for me.

So what about 40K game balance. Well for me there just isn’t any. When the top few army builds are all but unbeatable there is a serious issue. Now I don’t think the core rules for 40K have much of a problem, for me it’s down to the army rules. This is because I see a lot of army units either have multiple combinations of special rule or are able to break…

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Tyrnaid Photos

I have recently started taking images of my Tyranids using my light tent. The quality of my images has improved, even if they are still quite rough! Anyway I hope you like them!

The Exocrine was great fun to paint, it’s really an impressive model.

Exocrine

Exocrine

Exocrine

Exocrine

The Genestealer Patriarch on a “iron throne” was converted in order to get this fantastic classic model onto the table. In games I use it as a Tervigon. Instead of spawning gaunts I place Genestealer cultiest/hybrids instead (a surprise uprising!).

Genestealer Patriarch

Genestealer Patriarch

Genestealer Patriarch

Genestealer Patriarch

I painted the red terror to be used as raveners. I have four painted up now, I will just have to get them onto the table soon!

Ravener

Ravener

DeathWatch Studios

Commission Miniature Painting For You!

GEMANA

epic miniature madness

NDC Wargames

Wargames Collective Extraordinaire

osographic

Dave Monty's minis and much more!

sho3box

Toy soldier stuff.

Element270

Element 270: Home of the Element 270 podcast; dedicated to Dystopian Wars

The Wolf and the Lion

Infinity the game, Firestorm Armada, Dark Angels

Guerrilla Miniature Games

Out of the Basement and into the Streets.

MayaCast

An Infinity: The Game Podcast by Tom Schadle and Kip Parcell

It Came from out of the Basement

Because Gamers Need Sunlight too

DeathWatch Studios

Commission Miniature Painting For You!

GEMANA

epic miniature madness

NDC Wargames

Wargames Collective Extraordinaire

osographic

Dave Monty's minis and much more!

sho3box

Toy soldier stuff.

Element270

Element 270: Home of the Element 270 podcast; dedicated to Dystopian Wars

The Wolf and the Lion

Infinity the game, Firestorm Armada, Dark Angels

Guerrilla Miniature Games

Out of the Basement and into the Streets.

MayaCast

An Infinity: The Game Podcast by Tom Schadle and Kip Parcell

It Came from out of the Basement

Because Gamers Need Sunlight too