Archive for June, 2014


Infinity Summer Challenge

I played three games at the Infinity Summer Challenge tournament this weekend, which was great fun and a really well run event. Below are photos of some of the armies that attended, including my Nomads. A write up of my games will follow shortly!

Corregidor Tournament List

Corregidor Tournament List

My own Corregidor force ready for action!

 

Shasvastii Tournament List

Shasvastii Tournament List

This Shasvastii force is incredibly well painted. I really liked the color scheme and the painting itself was very neat and smooth with great blending. I also liked the slightly mat look to the force. This was my favorite army of the weekend.

 

Aleph Tournament List

Aleph Tournament List

A great force painted by Leeman. I really like the dark purple color scheme, it has a really stealthy feel to the force.

 

Japanese Sectorial Force Tournament List

Japanese Sectorial Force Tournament List

This is the start of my mates Japanese Sectorial Force. I really like the orange and white scheme and the careful use of washes. I am looking forward to seeing more soon!

 

Haqqislam Force Tournament List

Haqqislam Force Tournament List

This is a great Haqqislam force. The color scheme is really different to the standard studio scheme, in particular I like how much brighter it is.

 

Advertisements

Painted Nomad, Lupe Balboa

Below is another photo from my Nomads collection, this time the Dire Foe spec opp Lupe Balboa. This was a great model to paint up as the detail is fantastic, I especially liked the mini dragon on her shoulder. The pose is also better in person than I expected, after seeing the initial photos. You may see a resemblance to a certain Game of Thrones character, which is a nice nod to the fantastic TV series.

Lupe Balboa

Lupe Balboa

 

The paint job went ok, although I could not quite get the hair right (anyone got any tips on painting hair?). Still I am happy with the overall look of the model.  On the table Lupe Balboa is great for joining a link team of Alguaciles (the line infantry of Corregidor) or simply provided smoke grenades to help get objectives. Of course having a panzerfaust and nano-pulser does not hurt either (I like to think both attacks are actually coming from the mini dragon!)!

Lupe Balboa

Lupe Balboa

The first Dire Foe mission I played was great fun, so I am really looking forward to playing Lupe’s mission Fleeting Alliance!

Next months Infinity releases have now all been previewed and what a great month it will be!

July's Infinity Releases

July’s Infinity Releases

Following on from last month, I thought I would use the “Schreiber scale” to give ratings from 1 to 5 to next months releases.

 

Ghazi-Muttawiah

Haqqislam players rejoice, the Muttawiah have been redone! These have gone from one of the worse models in Infinity to being an excellent example of how high the quality is with Infinity models.

Muttawiah

Muttawiah

I really like the fact that the jammers are clearly on the mdoels. The female Muttawiah with the opened jammers is probably my favorite of the bunch. I have to give this box a 4, although it’s so close to a 5 as these models are making me consider starting Haqqislam!

Ghazi-Muttawiah

Ghazi-Muttawiah

On the table Muttawiah can be very dangerous and are dirt cheap. They are armed with short ranged shoot guns or chain rifles, so expect them to get close to do damage. In addition the Muttawiah are armed with non lethal, but non the less devastating equipment, the jammer and E/Marat. The E/Marat cuases EM damage, so is great for shutting down the opponents weapons, heavy infantry and even TAGs! The jammer is perhaps even more dangerous as it changes troops from regular to irregular, causing order pools to dry up and link teams to break down. The only downside I can see is that although Muttawiah act like warband (i.e. are cheap but have a short threat range), they do not have smoke grenades, so closing the gap between the Muttawiah and their target may prove tricky.

 

Ariadna Scout

The Ariadna Scout is a solid, if a bit standard model. If anything I find this model a bit flat. This may be down to my like for more “eccentric” models, but I can’t get too excited about this sculpt. On the other hand the scout sculpt is still the higher than usual standard of Corvus Belli, so I will give the model a score of 2.

Ariadna-Scouts

Ariadna-Scouts

 

Nikoul

The Nikoul is yet another sniper, but this time a sapper with a viral sniper rifle. The model is very cool, as most the sappers are. As well as being a sapper the Nikoul is (supposed) to have mines, symbiotic armor and MSV1. The Nikoul stats have yet to be released, but with this list of skills I am sure it will be a hit with Tohaa players.

Nikoul

Nikoul

I really like the fact that the model actual has mines. The symbiotic armor is also very well sculpted, especially the face. I am going to give the model a score of 4, as it’s a great quality sculpt that I would love to paint up.

 

Agema Sniper

The last sniper for this month (is this Corvus Belli hinting that snipers are going to get better?!) is the Agema Sniper. This Agema looks so much better than the existing missile launcher Agema. I really like the models sneaky pose and the visor (the model has MSV2 after all). I score the Agema a 3 as I like the model, but I don’t think there is anything mind blowing about it.

Agema Sniper

Agema Sniper

Morat Suryat

I think Corvus Belli saved the best till last! The Suryat continues the trend of the re-sculpted Morats looking absolutely stunning. I particularly like the Suryats helmet, the horns make it look very impressive. In my opinion there is nothing I dislike about the pose or sculpt, so you may not be surprised that I give the Suryat a solid 5. The fact that I will be buying this model as soon as it’s released means I will live up to giving that score!

Suryat

Suryat

On the table I have used Suryats and had great results. The Suryat are certainly expensive, but being hevay infantry with access to HMG they are very deadly. What really makes the Suryat stand out from other heavy infantry is it’s impressive BTS of -6. This is particularly important when playing Morats Aggression Force, as their choice of defensive hackers is terrible. Of course if you face viral or EM weapons the BTS of -6 is once again highly valued. A nice option for the Suryat with HMG is that it can be your lieutenant as well, which is a very Morat way of thinking. After all the guy with the biggest gun and armor is likely to be leading!

I am looking certainly looking forward to what comes out next for the Morats, as I am sure it will be great!

Model Painter vs Terrain

There are many aspects of the wargaming hobby that I really enjoy from socialising with other gamers to painting models to the tactical side of gaming (probably in that order). However I have barely done any terrain painting, let alone terrain building! So after being in this hobby for nearly 2 decades (I started young!) I have actually finally fully painted a piece of terrain! See below for a picture of what I have done so far.

20140618_211412

Nomad Terrain

The reason why it’s taken so long to get into this aspect of the hobby comes down to priority, for me models have always had a much higher priority. Any terrain I have purchase has been built and left unloved an unpainted, used mealy as a gaming piece and not to add to the aesthetics of the gaming board or to enhance the gaming experience. I will gladly admit now that this attitude is really short sighted, after all I spend hour after hour painting models only to put them on boring looking unpainted terrain!

Now in the past I generally played at local venues (like clubs or in tournaments) which provide their own terrain, however over the last year I have played more and more at home and at my mates houses. In order to play at home we all brought and built terrain and sorted gaming tables out. For me this is as far as it went, however my local gamers started to paint their terrain and make nice playing surfaces. As time has gone on their gaming tables improved whereas my lack of care for terrain has become more and more obvious.

Inspired by how cool games looked on my mates tables (as well as starting to feel a bit bad when we played on my bland table!) I decided I needed to give terrain painting a go. I was not looking forward to “wasting my time” painting buildings instead of models, until I did my first building… What a change giving something a go can make! I can safely say that painting terrain is both good fun and rewarding. I like the fact that you get to use spraying techniques (like dusting and using stencils), weathering techniques (ok I just brought rust pigment, but it was fun to use!) and generally getting the big brushes out and being a lot more slap dash about your painting. After all you want your building to look good, but you don’t want to spend hours on each one.

Nomad building

Nomad building

I think another reason why I have enjoyed painting my terrain is that I see it as an extension of my Nomad force. Rather than just seeing terrain as a “means to an end” I have started to think, what and where is this place that I am building? Is it a space station, ship, outpost, mining colony etc. Also who does the buildings belong to, because Pan-O buildings are going to look different to Nomads buildings! Creating a narrative certainly helped me decide how I wanted my terrain to look. For example I want my table to be a Nomad outpost on an arid world, so the buildings have a large amount of rust. I also wanted the buildings to have an industrial feel (as Nomads are hard works, well if they are from corregidor anyway!), so I added hazard markings. I also used the colour scheme of my Nomad force to really tie it all together.

The start of my Nomad Outpost

The start of my Nomad Outpost

I know this “revelation” of having fun painting terrain won’t be new news to the majority of gamers, however I have been presently surprised! I am still in the early stages of painting the terrain needed for my table, which is a lot as I primarily play Infinity. I also need to do something about my gaming surface, as the green mat looks bad against the buildings. I am thinking of adding a texture to my gaming table and painting it sandy brown, but we will see. I am certainly looking forward to working more on my table and seeing what I end up with, hopefully my enthusiasm wont wear off!

Painted Nomad Intruders

Here are some photos of my Nomad Intruders. The first Intruder is from the news corregidor starter set, hence the high quality of the sculpt! The model has a very cool, nonchalant pose. I also really like the larger eye as it indicates the models MSV2.

Nomad Intruder

Nomad Intruder

My only regret about the paint scheme is that I did not put my customary dimond pattern onto the model. This was mainly because the model is really finally detailed and did not have any obvious large flat area to put the diamonds on.

Nomad Intruder

Nomad Intruder

This Intruders is the old style with HMG. The model has dated badly, but I am happy with my paint job. However I really hope that a new intruder with HMG comes out soon!

Nomad Intruder with HMG

Nomad Intruder with HMG

On the table the Intruders are often my MVP, as their combination of MSV2 and camo makes them deadly killers. In addition they can act as decent lieutenants as they cost 0SWC. The only downside to Intruders, is that they are one of the most expensive medium infantry going. Still I find it difficult to make a Corregidor list without at least one Intruder!

Last weekend I went to a local 1,250pts 40k tournament, the last chance to play out 6th. I can safely say that I had an amazing time; it really reminded me how fun 40K can be!

Tyrnaid Hive Crone

Tyrnaid Hive Crone

The event was run by the Vonwar team, who do many events in the South of England throughout the year. This is about the eighth Vonwar tournament I have been to and I would recommend them to anyone. The main reason why I like Vonwar events is that they use a good comp system to avoid players from spamming. In addition the events often use “home-brew” missions that really shake the game up.

At the event my Tyrnaids did better than I could ever of expected (I had a lot of luck!) and I managed to place 4th out of 20 odd players. I definitely am looking forward to the next Vonwar event and getting my Tyrnaids on the table again. I will just have to learn the new 7th edition 40k rules first!

Painted Nomad Gecko!

A s soon as the Geckos were released I went and purchased the box set, as the models just look awesome!  I have since regularly used a Gecko in my games, normally the MK12 version. As I like to play with painted models I got right onto painting the gecko, see below for the final result!

I should note that fellow gamer and excellent bloger Leeman did the photography, which is why it looks good for once! With a bit of bribing I hope to get him to photograph the rest of my Nomads soon!:)

 

Nomad Gecko

Nomad Gecko

 

Nomad Gecko

Nomad Gecko

 

Nomad Gecko

Nomad Gecko

 

Nomad Gecko

Nomad Gecko

Holy Spetsnazs!

The new profile and rules for the Spetsnazs, Interventors and Fast Pandas are out!

Interventors

Interventors

Interventors and Fast Pandas

The Interventors have gained the option of being armed with a Boarding Shotgun, which is a nice addition but will be far from game changing. What is really new and exciting is the Fast Pandas! Quite simply they are repeaters that move up to 8″ once deployed by using a short skill from the  Interventors . The Fast Panda will really increase the hacking threat range of the Interventors as well as set up more areas where heavy infultry and TAGs will dare to tread! For a mere 2pts I can see just about every Interventor having one of these cute little companions!

Spetsnazs

The Spetsnazs has one hell of a profile, I expect these will be a firm favorite of many Ariadna players! I am really surprised  all versions of the Spetsnazs have the Marksmanship L2 rule, even when armed with a HMG. I personally would have preferred it if only the sniper version of the Spetsnazs had Marksmanship L2. Because of this I expect that we will see mostly HMG armed Spetsnazs, which is a real shame (I totally called that one wrong!).

So what makes the Spetsnazs so nasty? Well with the Marksmanship L2 rule the Spetsnazs will often be hitting on 15, making it incredibly accurate. Combine this with camo and we have a model that will win most of the fire fights that it’s in. To top of the fire power of the Spetsnazs, it’s also surprisingly decent in combat. Close combat may not come up to often, but it’s nice to know that the Spetsnazs can hold its own in a fist fight.

The other new rule for the   Spetsnazs is ambush. The ambush rule looks really cool, as it will add even more camo mind game shenanigans to Ariadna. The parachutist Spetsnazs  profile also looks deadly, although it has tough competition from the very cheap para-commando.

On paper the I think the Spetsnazs looks fearsome (in fact it’s probably on par with renowned Tankhunters!), however I do think it is at least fairly priced.  After all the  Spetsnazs  cost a fair few points for a model with only one wound and an armour value of 2. Only time will tell how deadly/balanced they really are!

 

This weekend I am going to a one day local 1,250pts 40K tournament. The tournament is using 6th ed, as 7th ed is still a bit too new (I have not even brought the book yet!).  This will be the last go with my Tyranids in 6th ed and will hopefully be a nice farewell to 6th! I will try and get some pictures during the tournament, as I am sure there will be some great armies!

Tyranids Swarm

Tyranids Swarm

The list I am going to use is below. I have tried to use a bit of everything. Even with the release of 7th ed, I think this list below is viable.  The list has a bit of shooting, speed and close combat potential, so should be able to stand up to what ever I face on the day (unless it’s Elder or Tau of course!). I also get to use my newly painted Hive Crone, which is a bonus!

Unit Points
Tyranid Prime with lash whip, bone sword, death spitter and flesh hooks 155
3 Zonathropes 150
3 Hive Guard 165
24 Termagants 96
24 Termagants 96
16 Hormagaunts 80
10 Termagants 40
Hive crone 155
Exocrine 170
Mawloc 140
Total points: 1247
DeathWatch Studios

Commission Miniature Painting For You!

GEMANA

epic miniature madness

NDC Wargames

Wargames Collective Extraordinaire

osographic

Dave Monty's minis and much more!

sho3box

Toy soldier stuff.

Element270

Element 270: Home of the Element 270 podcast; dedicated to Dystopian Wars

The Wolf and the Lion

Infinity the game, Firestorm Armada, Dark Angels

Guerrilla Miniature Games

Out of the Basement and into the Streets.

MayaCast

An Infinity: The Game Podcast by Tom Schadle and Kip Parcell

It Came from out of the Basement

Because Gamers Need Sunlight too

DeathWatch Studios

Commission Miniature Painting For You!

GEMANA

epic miniature madness

NDC Wargames

Wargames Collective Extraordinaire

osographic

Dave Monty's minis and much more!

sho3box

Toy soldier stuff.

Element270

Element 270: Home of the Element 270 podcast; dedicated to Dystopian Wars

The Wolf and the Lion

Infinity the game, Firestorm Armada, Dark Angels

Guerrilla Miniature Games

Out of the Basement and into the Streets.

MayaCast

An Infinity: The Game Podcast by Tom Schadle and Kip Parcell

It Came from out of the Basement

Because Gamers Need Sunlight too